«Recommend, there was a small delay at one point, but nothing I couldn't live with.»
Dota 2 MMR boost Teammates ruining your games? We'll fix it.
Boosters averaging 8,223 MMR will close your rank for you.
From $0.59 per win, starts in as little as 2 minutes.

MMR boost —
price and time at once
Pick your current and target rank, game format and options — price and time update as you go, no hidden fees.


Gift included: +250 MMR for free
to 2,250 MMRThe booster plays on your account
First order — 18% off
Any service except Steam top-ups.
Enter the code at checkout.

Meet the boosters from the Top‑1000 in Europe
Dota 2 account boost: how an order goes
From payment to the last game — everything is in your order dashboard.
Calculate and pay
Pick your rating in the calculator and pay the order any way you like.
A booster takes the order
The booster is matched automatically. Account access is passed in a secure form inside the order.
Track progress, get the result
Every game and MMR change shows up in your dashboard; you can message the booster in the order chat.
- Login from an IP in your region
- Steam status set to Invisible
- We never type in game chat
- Digital traces cleared before login
Track your boost in real time
Rating, match history and chat with your booster — in one window, from the first game to the finish.


OptionMatch stream and voice
Watch your booster play live in your dashboard. Turn it on in the calculator: +30% to the price.

ControlPause and booster swap
Want to play yourself — hit pause. Not happy with the pace — switch boosters in one click.

CashbackBuilds up on your balance with every order
5% from your first order, up to 12% with Platinum status, plus 10% more with a VIP subscription.
On a $57 order you get back up to $13.
What players say after the boost
«Insane booster, punishes the enemy mid relentlessly, doesn't leave them a shred of a chance. Got it done fast and clean, definitely coming back and recommending to others.»
«What can I say - super pleasant guy, playing with him was a real pleasure. Guarantees wins, gets everything done quickly and properly. Best price on the market.»
«Quick and clean delivery, fully satisfied, recommend.»
«Great guy, we played duo, got it done fast, every game around 20-min stomps on 5k avg.»
«Beat all expectations, 11/10 guy, no joke.»
«All great, ordered a 4,000 → 5,600 MMR boost.»
«Knocked out the first three games in one evening, kept the same pace after.»
«Got it done fast, respect.»
«Huge thanks for the work! Games were top-tier, everything was sharp and professional. Great to see this level of mastery and attention to detail.»
Us vs "some random booster"
What others usually leave unsaid — we write it into our public offer. Compare yourself.
Frequently asked questions
What to know before you order.
Starting at $2.88 per 100 MMR on lower ranks. The higher your current MMR, the more expensive each 100: 100 MMR on Immortal is much pricier than 100 MMR on Guardian. The calculator above shows the exact price — no hidden markups, no surprises in chat.
Booster auto-matching takes as little as 2 minutes after payment. The pace depends on your rank: up to 5,000 MMR — 200–270 MMR per day, 5,000–7,000 — 120–200, above 7,000 — 70–120. Rush gives about ×1.4, double tokens with Rush — up to ×2.4. The calculator shows the exact time for your rank before you pay.
USDT in the TRC20 network. At checkout you get the exact amount and the wallet address; crediting is automatic, usually 1–3 minutes after the network confirms. The exact USDT amount is shown before you pay, and the price itself carries no hidden fees. If USDT doesn't work for you, ping the manager on Telegram. Paying from Russia? Switch the site to Russian: SBP from any Russian bank card and Belarusian bank cards work there.
It depends on the mode you picked in the calculator. Account transfer — your login, password and Steam Guard codes go into a secure form inside the order; it opens in your personal account right after payment. Matching runs regardless, and the booster starts playing once they have access. Party — no account access at all: you play yourself and the booster joins your group. After that: we match a booster in as little as 2 minutes → they introduce themselves in the order chat → progress and per-match stats show up in your account. A manager is available from 10:00 to 22:00 Moscow time.
Yes. Every order automatically gets a personal cabinet with a built-in booster chat — message your booster anytime: requests, favorite heroes, questions or details. They stay in touch for the whole order.
The moment you place an order, a personal cabinet is created automatically — a private page just for you. It shows detailed real-time stats for every match: hero, K/D/A score, game length, win or loss, and your overall progress toward your target MMR. Nothing to set up — the data updates on its own. Booster chat and support 10:00–22:00 MSK are right there too.
Even the best ones sometimes lose. If the booster isn't keeping pace — replace them yourself in your dashboard: a button on the order card, and a new booster is matched automatically. If results still don't come — up to 100% refund. It's written in the public offer, not just on our word.
No. Booster plays in stealth mode — friends see "offline". Win pace is natural, KDA without suspicious spikes. From outside — just a good streak. "Stealth mode" is on by default and free.
Honestly: boosting technically breaks Valve rules, and we do not hide that. But we do everything to remove the risk: in 5 years and over 8,000 orders — 0 bans. We use residential VPN matching your region, switch fingerprint, clean Steam login logs and cookies. On top — stealth mode, natural game pace and hero pool you already played.
How much MMR boosting costs in Dota 2
Price and time to clear a whole rank. Click your rank — the calculator opens with that route.


Herald


Guardian


Crusader


Archon


Legend


Ancient


Divine


Immortal
Rate per 100 MMR — full price, no discount
| MMR | Rank | Price per 100 MMR |
|---|---|---|
| 0 – 2,000 | Herald – Crusader | $2.88 |
| 2,000 – 3,000 | Crusader – Archon | $3.45 |
| 3,000 – 3,500 | Archon – Legend | $4.25 |
| 3,500 – 4,000 | Legend – Ancient | $5.75 |
| 4,000 – 4,500 | Ancient | $6.90 |
| 4,500 – 5,000 | Ancient – Divine | $7.59 |
| 5,000 – 5,620 | Divine | $9.20 |
| 5,620 – 6,000 | Immortal | $16 |
| 6,000 – 6,500 | Immortal | $21 |
| 6,500 – 7,000 | Immortal | $28 |
| 7,000 – 7,500 | Immortal | $35 |
| 7,500 – 8,000 | Immortal | $46 |
| 8,000 – 8,500 | Immortal | $69 |
| 8,500 – 9,000 | Immortal | $138 |
| 9,000 – 9,500 | Immortal | $230 |
Every 100 MMR is charged at the rate of its band. Bands don’t match ranks, so a rank’s card price is the sum of its hundreds. Party boost and queue priority are add-ons in the calculator.
What it is and why
MMR boost in Dota 2 — short and sharp
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What is an MMR boost and why people order it
A Dota 2 MMR boost is a professional service for raising a player's rating. An experienced booster from the European top 1,000 takes your account and pushes it to the desired rank: from Archon to Legend, from Guardian to Crusader, from Divine to Immortal. People order it when they're stuck on a plateau because of teammates, when there's no time to grind ranked, when they want to flex a new rank or escape the Guardian "school".
How much does a Dota 2 MMR boost cost — real prices 2026
Price is calculated by the formula: cost per 100 MMR × progress × modifiers. On lower ranks (Herald–Crusader), 100 MMR costs $2.88. In the Archon–Legend range — $3.45–$5.75. On Ancient and Divine — $5.75–$9.20 per 100 MMR. On Immortal each 100 keeps getting pricier, up to $230 at the 9,500 mark — but those 100 MMR are closed by players with a decade of experience.
Price modifiers — what to pay attention to
- Duo mode (we play together with you): +80% to base price. Pace is slower, but the experience stays with you.
- Behavior score under 9,000: +15–30%. Harder to maintain win pace on "dark" accounts.
- Double tokens: −25% price and −40% time. If you have Compendium tokens in stock — it's worth it.
- Rush: +30% price, −30% time. Order becomes priority.
- Smurf pool (less than 1,000 matches): +30%. Booster needs to be more careful with pick rate and behavior.
- Choose role or heroes: +30%. If you only want carry or only Invoker — we set the pool.
- Stealth mode: free. Booster plays in offline mode, none of your contacts see online status.
Dota 2 rank ladder — how much MMR for each rank
There are eight ranks in Dota 2, each divided into 5 tiers (except Immortal). MMR ranges are accurate for the 2026 season:
- Herald — 0–770 MMR. Base rank, newcomers land here after calibration.
- Guardian — 770–1,540 MMR. Basics of the map learned, basic understanding of game stages.
- Crusader — 1,540–2,310 MMR. Mechanics appear, understanding of roles.
- Archon — 2,310–3,080 MMR. The start of "real" Dota 2: teamfights, rotations, wards.
- Legend — 3,080–3,850 MMR. Mid-level, 30% of active players sit here.
- Ancient — 3,850–4,620 MMR. High mechanics, micro/macro decisions.
- Divine — 4,620–5,620 MMR. Top 3–5% of players. Serious level.
- Immortal — 5,620+ MMR. Leaderboard. Top-200 are potential pro players.
Is boosting safe for your account
Short answer — yes, if done right. Long answer — Valve officially forbids account transfer but has no automated boost detection. A ban happens when: booster plays from your IP without VPN, game pace is anomalously high, there's a stark contrast in pick rate and winrate, friends file tickets to Steam Support. We close all these vectors: residential VPN matching your region, pace tuned to your activity profile, hero pool from your existing pool, stealth always on.
Solo vs Duo — which to pick
Solo boost — faster, cheaper, but gameplay experience stays with the booster. Suits those who need the result: new rank, new medal, access to higher lobbies.
Duo boost — we play with you. Longer, pricier, but experience stays with you: see how an Immortal reads the map, takes spots, plays teamfights. This is borderline coaching — for +80% you get not just rank but skill. Recommended if you actually want to settle in the new rank.
Calibration after MMR reset
Twice a year Valve may roll out a soft reset — partial MMR reset. Calibration is also needed on a new account: 10 ranked games determine your starting rank. Booster does calibration with 10 wins out of 10 and closes it within the target MMR range. Price — from $21 for a recalibration and from $41 for a first calibration.
How we work — behind the scenes
1. You calculate price in the calculator → 2. Payment → 3. Auto-matching booster by your rank, region and hero pool → 4. Booster logs in via residential VPN, enables stealth → 5. Plays from your account at the standard 200–270 MMR/day pace on ranks below 5,000 (slower above, faster with Rush) → 6. You watch every match in monitoring → 7. On completion — order closed.
How long does a boost take
Depends on MMR range and options:
- +1,000 MMR on Archon — 4–4.5 days standard, about 3 days with Rush.
- +1,000 MMR on Legend — about 4.5 days, 3–3.5 days with Rush.
- +1,000 MMR on Ancient — 4.5–5 days, about 3.5 days with Rush.
- +1,000 MMR on Divine — 5–6 days, 3.5–4.5 days with Rush; on Immortal — from 8 days (from 6 with Rush), fewer boosters at this level.
With double tokens and Rush — +1,000 MMR in 1.5–2 days on ranks below 5,000 and 2.5–3.5 days on Divine and Immortal. The calculator shows the exact time for your rank before you pay.
What's included in the price, what's not
Included: the boost itself, residential VPN, stealth mode, 24/7 monitoring, chat with booster, manager support, booster replacement if pace drops, refund guarantee.
Not included: Dota Plus (if needed for certain medals), compendiums and battle passes, any cosmetic items. If the booster needs to buy a hero you don't own — we discuss upfront.
First order promo code
For your first order — 18% off with promo code NZK18. Works on boost, calibration, coaching, battle cup and account rent. Doesn't apply to Steam top-up. Doesn't stack with other discounts.














