Conduct Summary: behavior and communication score
Dota 2 rates not only your skill but also how you behave. That rating lives in one place — the Conduct Summary, a report built from two scores: behavior (Behavior Score) and communication (Communication Score). We break down what each one shows, which thresholds unlock what, and how to raise both so you land in calmer matches.
What Conduct Summary is
Conduct Summary is a report of your conduct inside the client. It gathers two scores in one window that the system uses to judge how pleasant you are to play with.
- Two scores. Behavior Score (how you play) and Communication Score (how you talk).
- A 0–12000 scale. The higher the number, the cleaner your reputation.
- It shapes your queue. High scores mean calm teammates, low ones a toxic pool.
Conduct Summary is a player's "record": behavior covers how you play, communication covers how you talk, and both pull you into a calmer or a more toxic queue.
How to open the summary
You can check your scores right in the client in a couple of clicks:
- Launch Dota 2. Open the client and wait for the main menu.
- Go to your profile. Click your avatar or name at the top of the screen.
- Open Conduct Summary. Find the conduct summary section in your profile.
- Read your scores. Here you'll see your Lifetime Behavior Score and Communication Score.
Nearby you'll usually see the recent trend — whether your score is rising or falling.
Behavior and communication
The two scores are independent and punish different things:
- Behavior Score. Drops for ruining games: abandons, intentional feeding, griefing.
- Communication Score. Drops for toxicity in chat and voice.
- Different sources. You can communicate politely yet take penalties for abandons — and vice versa.
- Combined effect. A heavy drop in either score pulls you into the toxic queue.
It all used to boil down to a single Behavior Score (capped at 10000). With a separate communication score added, both were raised to 12000 — to split "how I play" from "how I talk".
What thresholds unlock
Behavior Score isn't just a number: different tiers unlock features in the game:
- 3000+. Access to ranked matches.
- 5000+. You can pause the game during a match.
- 7000+. Request coaching and drop post-game items.
- 10000+. The ability to coach other players yourself.
Below 3000 ranked locks out and matches drift into low priority more often. More on the score itself is in the guide on behavior score.
How to raise your score
Both scores grow from clean play — there are no quick cheats here:
- Don't abandon matches. Abandons and feeding hit behavior the hardest.
- Keep chat in check. Calm communication protects your communication score.
- Collect commends. Commends from teammates speed up the climb.
- No new reports. The score rises over a streak of calm games.
FAQ
What is Conduct Summary in Dota 2?
Conduct Summary is a report of your conduct visible in your profile. It holds two scores: Behavior Score (how you play) and Communication Score (how you talk). Both run on a 0 to 12000 scale and show how cleanly you play and communicate. The higher the scores, the better your matchmaking pool and the more features you unlock.
How does Behavior Score differ from Communication Score?
Behavior Score drops for ruining games: abandons, intentional feeding, griefing. Communication Score drops for toxicity in chat and voice. They are two independent scores: you can communicate perfectly yet take penalties for abandons, and vice versa. Conduct Summary shows both at once.
What Behavior Score do you need for ranked?
You need a Behavior Score of 3000 to access ranked matches. Further thresholds unlock features: at 5000 you can pause a match, at 7000 you can request coaching and drop post-game items, and at 10000 you can coach other players. Below 3000 you land in low priority more often.
How do you raise your Conduct Summary scores?
Both scores grow from clean play: don't abandon matches, don't feed, don't go toxic in chat and voice. Commends from teammates and the absence of new reports help. Growth is gradual — earned over a streak of calm, report-free games rather than in a single day. Recovering after a drop is possible but takes time and discipline.
A clean record means a calm boost
A high Conduct Summary keeps you out of the toxic queue, but ranks still come down to skill. If you want to climb steadily and without the stress — top-100 Europe boosters will raise your MMR honestly and carefully. Not sure about the format — message us in chat.