Dota 2 Ranks and the MMR Table
All eight medals in order — from Herald to Immortal — with exact MMR ranges, stars and the share of players on each rank. Updated for the 2026 season.
How the rank system works
A rank in Dota 2 is a medal that visually reflects your rating (MMR). There are eight medals in total: from Herald for newcomers to Immortal for the strongest players. Every medal except Immortal is split into 5 star levels — so within a single rank you pass five steps before moving up to the next one.
It's important to tell two things apart: MMR is the number the system uses to match you with opponents and teammates, while the medal is just its "wrapper". When your MMR crosses a threshold, the medal updates. Solo and party MMR can carry different medals; your profile shows the highest one.
The full rank and MMR table
MMR ranges for every medal for the 2026 season. The boundaries can shift slightly from patch to patch, but the order and the step stay the same:
| Medal | Tier | MMR range | Stars |
|---|---|---|---|
| Herald | Beginner | 0 – 770 | 5 |
| Guardian | Novice | 770 – 1,540 | 5 |
| Crusader | Low | 1,540 – 2,310 | 5 |
| Archon | Mid | 2,310 – 3,080 | 5 |
| Legend | Above average | 3,080 – 3,850 | 5 |
| Ancient | High | 3,850 – 4,620 | 5 |
| Divine | Very high | 4,620 – 5,620 | 5 |
| Immortal | Elite | 5,620+ | — |
Inside a rank the 5 stars are spread evenly. For example, Legend covers a range of ~770 MMR, so one star is roughly 150 MMR. Cross the upper boundary and you earn the next medal.
What each rank means
A quick look at the level of play behind every medal:
- Herald. The base rank, where newcomers land after calibration. This is where the core mechanics are learned.
- Guardian. The basics of the map and an understanding of the game's stages — early, mid and late — are in place.
- Crusader. Mechanics and a grasp of roles appear, along with meaningful picks and item builds.
- Archon. The start of "real" Dota: teamfights, rotations, vision control with wards.
- Legend. An average level of play — this is where a large share of active players sit.
- Ancient. High mechanics and deliberate micro and macro decisions.
- Divine. The top few percent of players. A serious level of discipline and skill.
- Immortal. The best of the best — esports pros, streamers and leaderboard contenders.
Stars, medals and seasons
The five stars inside a medal are the rank's "progress bar". As you gain MMR you light up the stars one by one; the fifth star plus crossing the threshold equals a new medal. When your MMR drops the stars fade the same way, and you can fall a rank lower.
Every few months Valve launches a new ranked season with a recalibration: you play a series of calibration games, and your medal is set anew based on your current MMR and the results of those matches. It's a chance both to confirm your rank and to slip if you start badly — so calibration is worth taking seriously. More on it in the calibration guide.
Immortal and the leaderboard
Immortal is the only rank with no stars. Instead, a numeric leaderboard (the ladder) takes over: as soon as you reach the top of your region, your spot appears next to the medal — for example, "Immortal, rank 1,240 in EU".
Leaderboards are counted separately by region (Europe, SEA, China, Americas), and a spot on them is already the territory of the best 0.5% of players and fewer. This is exactly where professional teams recruit their rosters.
How many players are on each rank
The distribution of players across ranks looks like a "bell": most are concentrated in the middle, while toward the edges — Herald at the bottom and Immortal at the top — the number of players drops sharply.
That's why each next rank gets noticeably harder to climb: opponents are stronger, mistakes are punished more harshly, and "free" wins become fewer and fewer.
How to climb your rank
Your rank rises along with your MMR, and MMR follows a stable win rate above 50%. The basic principles of climbing are the same for any medal:
- Shrink your pool to 2–3 heroes for a single role and learn them deeply.
- Play one position through ranked roles instead of "whatever comes up".
- Review your losses and don't play on tilt — after two losses in a row, take a break.
A detailed breakdown is in the guide "How to raise MMR in Dota 2". And if your rank is stuck or you need a result by a specific date, your rank can be lifted by boosters of the 12,000+ MMR level.
Guides for escaping each rank
Every medal has its own breakdown: which mistakes keep you on that rank, which heroes and skills pump rating the fastest, and how many games on average it takes to move up a step.
Frequently asked questions
How many ranks are there in Dota 2?
Eight medals: Herald, Guardian, Crusader, Archon, Legend, Ancient, Divine and Immortal. Each one except Immortal is split into 5 star levels — 35 steps in total, plus Immortal with a numeric leaderboard rating.
How much MMR do you need for Legend and Divine?
Legend starts at roughly 3080 MMR, Ancient at 3850, Divine at 4620 MMR. Immortal opens at 5620 MMR. The boundaries can shift slightly from season to season.
How is a medal different from MMR?
MMR is the number that drives opponent matching. The medal (rank) is a visual reflection of your MMR. Solo and party MMR can have different medals; your profile shows the highest one.
What is Immortal and the leaderboard?
Immortal is the top rank with no stars. The top players in a region get a numeric spot on the leaderboard (the ladder). This is the best 0.5% of players and fewer.
How do I climb my rank quickly?
Shrink your hero pool, play a single role, review your losses and don't play on tilt. If your rating is stuck or you have no time, boosters with 12,000+ MMR can lift your rank to the medal you need.
Want a new medal on your profile?
We'll lift your rank to the mark you need — from Guardian to Immortal. Top-100 EU boosters, start in 15 minutes, progress online, 0 bans since 2021.